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SSC CGL - Detailed Guide 2025

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Sound

Reference: NCERT Class 9-12, Lucent GK

1. Nature of Sound Waves

  • Sound is a mechanical wave that requires a medium (solid, liquid, or gas) for propagation.
  • Sound cannot travel through vacuum. It needs particles to transfer energy.
Property Details
Type of Wave Longitudinal (particles oscillate parallel to wave)
Transmission Medium Cannot travel in vacuum
Wave Features Consists of compressions (high pressure) and rarefactions (low pressure)

2. Speed of Sound

  • Speed of sound depends on the medium's density and elasticity.
  • Sound travels fastest in solids, slower in liquids, and slowest in gases.
  • Speed increases with temperature.
  • Speed in air is less than in water or metal.
Medium Approx. Speed at Room Temp
Air 343 m/s (at 20°C)
Water ~1500 m/s
Iron ~5000 m/s

3. Pitch, Frequency, and Amplitude

Concept Definition Unit Notes
Frequency (f) Number of oscillations per second Hertz (Hz) More frequency → higher pitch (shrill sound)
Amplitude (A) Maximum displacement from mean position meters (m) Greater amplitude → louder sound
Pitch How high or low a sound is perceived Depends on frequency
Loudness Perceived intensity of sound Decibel (dB) Loudness ∝ Amplitude²
Time Period (T) Time for one complete oscillation Seconds (s) T = 1 / f
  • Humans can hear frequencies between 20 Hz to 20,000 Hz (called audible range)
  • < 20 Hz → Infrasonic | > 20,000 Hz → Ultrasonic

4. SONAR (Sound Navigation and Ranging)

  • A technique to detect underwater objects using reflected ultrasonic waves.
  • Used by ships, submarines, and for ocean bed mapping.
Feature Description
Principle Echo (reflection of sound)
Components Transmitter and Receiver
Medium Water (mainly used in submarines, sea-depth measuring)
Distance Formula Distance = (Speed × Time) / 2 (as it's a round trip)

5. Doppler Effect

  • Apparent change in frequency of sound due to relative motion between source and observer.
  • Also observed in light and other wave phenomena.
  • Example : Pitch of a siren increases as it approaches and drops after passing.
Scenario Apparent Frequency Change
Source approaching observer Frequency increases
Source moving away Frequency decreases
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